Friday 23 December 2011

Modelling indoors



Three-dimensional models of objects, sites, buildings, structures, and urban environments made of geometry and texture are important in a variety of civilian and military applications such as training and simulation for disaster management, counteracting terrorism, virtual heritage conservation, virtual museums, historical sites documentation, mapping of hazardous sites and underground tunnels, and modeling of industrial and power plants for design verification and manipulation.
While object modeling has received a great deal of attention in recent years, 3D site modeling, particularly for indoor environments, poses significant challenges. The main objective of this proposal is to design, analyze, and develop architecture and algorithms, as well as associated statistical and mathematical framework for a human operated, portable, 3D indoor/outdoor modeling system, capable of generating photo-realistic rendering of the internal structure of multi-story buildings as well as external structure of a collection of buildings in a campus.


BEWARE
FOLLOWING LINK CONTAINS HUGE SIZE PHOTOS. SO IT EATS LOT OF BANDWIDTH

Source:: http://www-video.eecs.berkeley.edu/research/indoor/